Tsuro of the Seas
-
In Stock
at Our Supplier
Usually ships out in 3-7 business days.
FREE SHIPPING WHEN YOUR ORDER IS OVER $150!
FLAT RATE $9.95 SHIPPING
AUSSIE SELLER
WARRANTY
EXPRESS
SUPPORT
SKU: CLP119
The basic game play of Tsuro of the Seas resembles that of Tom McMurchie's Tsuro: Players each have a ship that they want to sail — that is, keep on the game board — as long as possible. Whoever stays on the board the longest wins the game.
Each turn players add "wake" tiles to the 7×7 game board; each tile has two "wake connections" on each edge, and as the tiles are placed on the board, they create a connected network of paths. If a wake is placed in front of a ship, that ship then sails to the end of the wake. If the ship goes off the board, that player is out of the game.
What's new in Tsuro of the Seas are daikaiju tiles, representing sea monsters and other creatures of the deep. On the active player's turn, he rolls two six-sided dice; on a sum of 6, 7, or 8, the daikaiju will move, while on any other sum they'll stay in place. To determine which direction the daikaiju tiles move, the player then rolls one die. On 1-5, the tile either rotates or moves in a specific direction. On a 6, a new daikaiju tile is added to the board.
If a daikaiju tile hits a wake tile, a ship, or another daikaiju tile, the object hit is removed from the game. Another way to be ousted! The more daikaiju tiles on the game board, the faster players will find themselves trying to breathe water...
SKU | CLP119 |
Be The First To Review This Product!
Help other PCMarket users shop smarter by writing reviews for products you have purchased.
Calculate your shipping
Flat Rate - $9.95
Flat Rate Shipping - Free Shipping Over $150
Split Shipments - $15.00
In-stock Items will ship first and out of stock/backorder items will ship separately once in.
Pick up at Auburn NSW - $0.00
Pickup at our Auburn showroom. Please wait for the Pick Up Notification Email from us before arriving. Processing can take up to 24 Hours